As for the rest of Stadia’s exclusive, we still don’t know much about whether or not they’ll live on. It sounds like the developers of Gylt may have been considering this move even without the news of Stadia’s shutdown, but it’s great to hear nonetheless. In any case, we’re glad to see the game on track for a release follow Stadia’s death back in January. The game comes with minimum requirements including a GTX 1070, Intel Core i7 processor, and 16GB of memory, which seems a bit high. Update 5/8: Gylt has recently arrived on Steam, but still with no confirmed release date. Spooky season is around the corner… And we bring terrific news! We’ve been working on it for a long time and it’s finally time to make it official: GYLT is going multiplatform in 2023! The idea of the game moving over to Xbox seems quite likely, as it would surely thrive on Game Pass for consoles, cloud, and PC. Gylt certainly isn't Tequila Works' only recent project (it's working on the League of Legends spinoff Song of Nunu), but it will effectively cease to exist when Stadia goes offline in January. There’s no word on which platforms will get the game, but it seems reasonable to expect a debut on PC and popular consoles. Sometime in 2023, Gylt will become a “multiplatform” game as it expands past Stadia. It was well-received on the whole but was a full exclusive to Google’s platform, unlike the many timed exclusives that Stadia managed over its lifetime. Gylt was a horror game that launched exclusively on Stadia as a launch title for the platform. In a brief announcement today, Tequila Works, the studio responsible for Gylt, confirmed the game will live on beyond Google Stadia. Update: Gylt has been confirmed to come to Steam. Today, we’re getting confirmation that Google Stadia’s very first exclusive, Gylt, will be ported to other platforms next year. Following the abrupt shutdown of Google Stadia, there have been a whole lot of questions and not quite enough answers regarding the future of the platform’s few exclusive games.
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